โŒ

Normal view

There are new articles available, click to refresh the page.
Today โ€” 15 September 2026Tech

An Open Heart Rate Monitor

15 September 2026 at 01:00

If you spend any time near a gym, you may be familiar with Bluetooth heart rate monitors โ€” a small pack of electronics mounted on a strap round the chest which can relay heart rate data to an external logger or display. Weโ€™re pleased to see [Milos Rasic]โ€™s project then, an open-source version of one of those monitors.

The heart rate capture is done by an AD8232, while the Bluetooth part is handled by a Seeed Studio XAIO ESP32 board. Power is provided by a single 3.7 V cell, with a boost converter to push that up to 5 V. The design omits a charge controller to keep things simple, so figuring out how to top off the cell is left as an exercise โ€” no pun intended โ€” for the user. Software is loaded through the Arduino IDE, which raises the possibility that other ESP32 CPUs could be supported with a bit of modification. All in all itโ€™s a surprisingly simple project, and while the manufactured version is cheap enough itโ€™s still very much worth having one thatโ€™s open source.

If youโ€™d like to know more about his quest to develop open medical devices, check out the talk [Milos] gave on the intricacies of blood pressure monitoring earlier this year at Hackaday Europe.

Yesterday โ€” 14 September 2026Tech
Before yesterdayTech

5 ESP32 projects that make everyday routines feel a little more magical

13 September 2026 at 06:00

The reason many of us build smart homes and tinker with microcontrollers is to make the mundane feel a little more special. Though these projects are far from necessary, they can bring a bit of magic to your everyday routines and teach you a thing or two along the way.

How a $2 ESP32 and a LoRa module let you text off-grid with no internet or cell signal

12 September 2026 at 08:30

You can buy a small ESP32 microcontroller for a few dollarsโ€”less than a Starbucks coffee. When you combine it with a special LoRa radio, you can create a device that can send encrypted text messages between locations without relying on a cellular service, Wi-Fi, or satellite data.

5 3D-printed clock projects you should make time for this weekend (Sep 11 - 13)

11 September 2026 at 16:00

I donโ€™t currently have any visible clocks on display in my house. Iโ€™m never without my watch or phone, and I decided that if I were to sacrifice some space for a dedicated timepiece, it would need to be something special, different, or interesting.

Lara Croft on a Microcontroller

11 September 2026 at 01:00

Once upon a time, you had to carefully budget your microcontrollerโ€™s resources if you wanted to do something as simple as flash a bunch of LEDs. These days, theyโ€™re powerful enough to humiliate the game consoles of yesteryear. [alexkid77] demonstrates this well, having the ESP32-P4 run Tomb Raider.

Now, [alexkid77] hasnโ€™t gone so far as to create a PlayStation emulator on the ESP32 or anything quite like that. Instead, this is a portโ€”and not of the originalย Tomb Raider release, either. [alexkid77] started with OpenLaraโ€”the classic game running in an open-source engine. With the ESP32-P4 having two cores running at 400 MHz each, there was plenty of processing power on tap to run the engine with a software renderer at 320ร—240, which is hardware scaled up to 1024ร—600 via the Pixel Processing Accelerator (PPA) built into the chip. Thereโ€™s also stereo audio with an ES8311 codec hooked up, while input is via a USB HID keyboard.

Itโ€™s funny to think that it could actually be cheaper and quicker to get Tomb Raider running on an ESP32 and a cheap LCD display versus actually going out to buy a PlayStation and an original game disc. But thatโ€™s the way the cookie crumbles in 2026. At least you donโ€™t have to play it on an S3 Verge.

An $8 ESP32 beats Raspberry Pi for these 4 DIY smart home projects

8 September 2026 at 06:00

Raspberry Pis have been popular devices for DIY projects for years. They're ideal for many tech projects, but they're not always the perfect choice. There are many projects where a cheap ESP32 board is a better option, and the benefits go beyond the much lower price.

Forget Wi-Fi moisture sensorsโ€”this ESP32 project works offline and costs half as much

7 September 2026 at 10:00

I've owned a lot of houseplants in my time and killed many of them. The biggest issue has always been knowing when to water them. Wi-Fi moisture sensors can help, but if you have a lot of plants, the cost can soon add up, and if your Wi-Fi goes down, they become useless. Using an ESP32, you can make a moisture sensor that works offline and is a fraction of the price.

This $15 ESP32 board gave my Jellyfin library the marquee it deserves

4 September 2026 at 19:00

I miss the good old days when you had to queue for a movie, lining up outside the theater and passing the Now Showing posters which would get you excited about what you were about to see. I wanted to build something similar for Jellyfin using a cheap ESP32 display.

Woodstove Assistant Keeps the Heat on Safely

30 August 2026 at 04:00

Those who have never lived in a cold climate might romanticize winters around a fire, keeping warm under blankets while snow gently falls outside. While it certainly can be a cozy experience, using a woodstove comes with a number of pitfalls, and when operated improperly can even cause house-destroying chimney fires. Modern stoves operated properly with properly dried wood make this possibility extremely remote, but itโ€™s still worth keeping an eye on. Reddit user [nas886] built a system called Oru which takes a lot of the guesswork out using one of these pieces of heating equipment.

The real danger of a woodstove isnโ€™t necessarily running the fire too hot, although that can be a problem, but running it too cold. Without full combustion of the wood, flammable creosote builds up on the inside of the chimney which eventually can combust. This system uses a probe placed in the stovepipe to monitor the temperature of the exhaust gasses. If itโ€™s too low an ESP32 notifies [nas886] remotely with with a status LED inside a seperate custom-built walnut enclosure so that more wood can quickly be added or airflow increased to bring up the temperature, and in the case that the fire gets too hot the LED changes to a different color and the air can be closed off a bit.

Woodstoves themselves have quite a bit of variability in the size wood they can burn, the amount they can hold at once, their efficiency, and their thermal mass, so this could find utility for anyone from those with tiny stoves that have to be fed constantly to those trying to get all-night burns in massive units, all without having to constantly sit by the fire and monitor it. [nas886] found initial success selling a few of these custom units and plans to put it into further production as well, but the general idea is not too difficult to replicate for most of us here either.

Fat Tire Brakes Get Wireless Upgrade

29 August 2026 at 22:00

At first glance, wireless brakes seem like a recipe for disaster. For something as critical as braking, many bicyclists might prefer a physical connection to their method of safely controlling speed. But there are a number of surprising benefits of electronic or wireless braking systems. For one, they can enable systems like anti-lock braking systems and for another they can eliminate cabling or hydraulics on a bicycle. For these reasons, and just for the thrill of it, [Berm Peak] built a set of wireless brakes for his fat tire bicycle to test out the possibilities.

The system uses a set of ESP32 microcontrollers to handle inputs from the braking lever and outputs to the front and rear brakes, as well as a central control unit and display. The brakes themselves are controlled by actuators from car door locks, which when combined with the springs from the stock calipers work to apply a wide range of braking force to the wheels. These did take a bit of prototyping to get working right, by changing to higher quality calipers, increasing the angle of the actuator, and adding longer levers, but eventually a working braking system started to appear.

But replacing a hydraulic system with an electronic one isnโ€™t where something like this shines. [Berm Peak] was able to add in a number of features impossible in traditional braking systems. Not only does this have an ABS system and the possibility to remotely slow down his childrenโ€™s bikes when theyโ€™re riding, but thereโ€™s also a braking equalizer that allows the rider to control how much braking there is at certain positions of the brake lever, and another setting called โ€œderpโ€ which doesnโ€™t engage the brakes at all until a certain threshold has passed. This might end up being the next big trend in mountain biking, unlike airless tires.

Building a Headless Game Boy Emulator

28 August 2026 at 11:30

[Artificial-Age] has built a rather unique way to play old Game Boy games. Itโ€™s an emulator, but it doesnโ€™t work in quite the way you might think!

Since the Game Boy is a relatively simple 8-bit machine that runs at a leisurely 4 MHz or so, it is well within the capabilities of an ESP32 microcontroller to emulate. [Artificial-Age] got an ESP32-S3 and programmed it to do just that. However, thereโ€™s a twistโ€”there is no screen hooked up to the microcontroller, nor any buttons. Instead, the board is accessed over a WiFi access point that it hosts itself.

One then opens a web browser, which streams the emulated video and audio from the console, while accepting button inputs from your keyboard or touchscreen, depending on the platform youโ€™re viewing the web interface on. ROMs are stored on the ESP32โ€™s flash storage, and can be uploaded via the web interface.

Itโ€™s an interesting setup, and one that perhaps doesnโ€™t make obvious sense at first. After all, any modern smartphone can easily emulate a Game Boy, too. However, this setup makes it easy to share the emulator with other people, who can simply check out the WiFi AP and web interface without having to download or or install anything on their own device. Weโ€™ve featured some other fun emulation projects lately, too.

eenk Provides eInk, ESP32 Powered Text Adventures

27 August 2026 at 04:00

Thereโ€™s a niche genre of text adventure thatโ€™s halfway between a traditional novel and a videogame. Think Zork if it had an extra few novels worth of words of well-crafted story to go with the action. [t0mg] is a fan of such adventures, and also quite enjoys carrying around his palm-sized ESP32 powered Xteink e-ink reader, so decided to create a project to merge the two interests, called eeink.

The Xteink readers have gotten popular lately because their modest internals and size make them very affordable. Not to mention hackable, since theyโ€™re basically an ESP32-C3 e-ink dev board that comes with a nice case and battery. The X4 Pro notably comes with an ESP32-S3 which means a lot more RAM, but this project targets both that and the X3/X4 that use the C3 version. Using the C3 means working within some rather stringent limits, as Xteink didnโ€™t spring for any PSRAM, so [t0mg] had less memory to work with than folks did in the 80s.

This project is specifically focused on adventures using the scripting language ink, and comes with its own IDE called eenky to roll your own choose your own adventure book. Itโ€™s all on GitHub under an MIT license, and if you want to see it in action thereโ€™s a demo video embedded below.

Speaking of Zork, it wasnโ€™t just the first commercial text adventure; it brought some important technological innovations, too.

ย 

Claude Plays DOOM

26 August 2026 at 07:00

Large language models (LLMs) are generally thought of as machines that accept textual prompts and spit out textual content. However, if youโ€™re creative in the way you interface with them, you can get them to do a wider range of tasks. For example, [Andrea Ricci] figured out how to get one to playย DOOM.

For this project, [Andrea] began by porting the game to the SCINTIX P4. Itโ€™s a rather interesting device, being a single board designed in the Raspberry Pi CM4/CM5 form factor, but carrying an ESP32-P4 and an ESP32-C6 instead. The game runs on the P4 and is displayed on a 1024ร—600 MIPI DSI panel, but itโ€™s only stepped through a few frames at a time. These frames are then passed to Claude Sonnet via a WebSockets setup. With only the same information as a human player would get, the LLM has to figure out what itโ€™s looking at, and then respond with movement and fire commands to play the game.

Itโ€™s quite interesting to watch the system playโ€”the LLM mostly accurately describes the game world, navigates down corridors, opens doors, and shoots at enemies. There is a bit of work behind the scenes to enable it to see and understand the game worldโ€”namely, using a depth fan across the field of view so it can figure out where walls are and how not to bang into them. Thereโ€™s also an ASCII automap used to allow the system to keep track of where it has already been. But fundamentally, the LLM is playing the game without any other sort of additional assistance.

Weโ€™ve seen some other great ways in which AIs have been whipped up to play various games, like Trackmania.

At Last, A Gameboy Advance With Decent Audio

24 August 2026 at 14:30

Many pieces of consumer electronics are build down to a price, and the corners cut show up in their performance. The Gameboy Advance from Nintendo is no exception: its audio is a PWM stream that sounds awful through the included amplifier. [Cajun Panda] has a fix though, in the form of a replacement audio chain.

It takes the form of a PCB that hooks into the pads of the removed GBA audio chip, and provides a much cleaner audio path with filtering and EQ and a class D audio amplifier. In addition thereโ€™s an audio codec and an ESP32 for Bluetooth connectivity, enabled by a long press of a GBA button and configured via a web interface on the ESP. Best of all there is no case modification, this is designed to remain as stock as possible.

Everything can be found in a GitHub repository should you wish to make your own, so if you want to bring your GBA audio up to scratch you know where to go. If you want to make it even better donโ€™t forget, you can always upgrade the screen.

โŒ
โŒ