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Using an Unmodded GBA as a Music Synth

24 October 2026 at 01:00

The style and sound of older video games is unique enough that they’re still copied in relatively modern games likeΒ Undertale,Β Celeste, orΒ Shovel Knight. There’s also a vibrant chiptune community making music on the older hardware directly. Often this involves hardware modding or otherwise finding chips from older gaming systems to replicate that unique retro gaming sound authentically. But disassembling older systems is not always necessary. Take a look at this Game Boy Advance synthesizer which uses the GBA hardware with no modifications at all.

The key to making this work is the GBA’s multiboot feature, which allowed these systems to send executable code over a link cable to other consoles which didn’t have cartridges. This meant that friends could play multiplayer games without each one needing their own cartridge, but it also means that nowadays people can send their own custom software directly to the console’s RAM without much extra effort. To run the synthesizer software, the GBA is connected to a computer, the software is started, and then when the GBA is powered on the snythesizer is automatically loaded into its RAM. The audio output is played over the headphone jack, and various controls are available on the computer and on the console.

In the video linked below, [Andy] is using the GBA with some other musical hardware and the sounds he’s getting from the unmodified console are impressive. It could certainly be a go-to for anyone interested in getting started in this style of music or who doesn’t want to do something like take apart an original Sega Genesis for the audio circuitry.

Making One Fender From Another

17 October 2026 at 04:00

There’s a tendency among cherished brands to licence their name and logo onto all sorts of novelty items in order to make a quick buck. Joining this trend is the guitar maker Fender, who have lent their name to a chopping board in the shape of their famous Telecaster. The existence of such a product seems to have been a direct challenge to [Not A Luthier], who promptly bought one and turned it into a real guitar. It’s a genuine Fender, but is it a genuine Fender guitar? Not really, but it’s an entertaining build.

The chopping board isn’t made of great material, instead it’s a set of strips of wood, we’re guessing probably bamboo or rubberwood, glued together. It’s robust, but noticeably thinner than the guitar whose shape it takes, and with a not-great finish. The build is not too different from any other electric guitar build we’ve seen, with the main challenge being that the bridge and pickups need spacers underneath them to compensate for the reduced thickness of the wood.

The video is below the break and makes for a soothing watch as an in-depth guitar build, complete with a moment of drilling all the way through the board and fabricating a plug to hide the evidence. The final guitar seems to sound alright, but we’re not guitarists so maybe a more practiced ear should judge. The genuine Fender logo is still proudly on it so it’s a Fender of sorts, but just like with the chopping board, it’s best value is in novelty.

Meanwhile if guitar builds are a thing, we’ve had a few in the past.

2026 Retrocomputing Challenge: USBSID-Pico has Two SIDs, Many Inputs

13 October 2026 at 22:00

We’ll give you three guesses what the most important bits of silicon in [LouD]’s USBSID-Pico are, and two don’t count. Yes, there’s a Raspberry Pi Pico, and a pair of the unforgettable SID chips from MOS– the sound chip of the C64, the die that launched a thousand chiptunes. Well, unless you build it with a hardware SID replacement, but the goal of this device is to get SIDs hooked up to modern hardware.

To that end, USBSID-Pico can be controlled via USB– obviously– in the form of CDC/WebUSB/WebSerial but also MIDI, and even ASID, which is a specific protocol for streaming SID register data over MIDI. You might be wondering the point, since surely you can get cycle-accurate SID emulation on an RP2040, right? Well, not everyone agrees that cycle-accurate emulation is accurate enough; like the people who swear by the subtle distortions tube amplifiers introduce into the sound, some say the chip’s own inaccuracies give the sound out of the physical device a unique vibe emulators don’t match. That’s a fight for others to litigate; we just appreciate the work that went into getting these old sound chips talking to modern hardware, and getting the project certified as Open Source Hardware.

This combination of old sound and new microcontroller makes the USBSID-Pico a good entry for our ongoing retrocomputing contest, particularly the retro-modern category. Just be aware of PAL and NTSC differences with these old chips, or your beeps and boops might be out of tune. They haven’t made them in decades, but there are more than a few modern replacements for the MOS 6581.

2026 Hackaday Retrocomputing Contest
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