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3 ways to build an Obsidian knowledge base without actually writing notes

Having a second brain is awesome. I've been using Obsidian a lot lately for just that. I built a knowledge base without even touching the Obsidian editor. Instead, I use photos and the Obsidian web clipper plug-in to store information. But I've started expanding my process a bit and came up with a few more ways to keep building that knowledge base using different techniques.

Voicebox FX is a Blueprint for CircuitPython I2S Audio

[Adafruit]’s Voicebox FX gadget is a fun, well-documented project that serves another useful purpose: being a fantastic reference design for audio on CircuitPython, with I2S audio components. Be sure to check it out if you have a project that involves any of that and could use a few pointers, or if you just want to jog a few ideas loose.

I2S (Inter-IC Sound) is a protocol aimed squarely at moving audio data between components as digital signals. Our own [Jenny List] can tell you everything you need to know about I2S. It’s a relatively simple interface that is not at all fussy about actually being used for audio, and that has led to it being put to some unusual uses.

The Voicebox FX uses an I2S microphone, an I2S amplifier, and an RP2350 microcontroller to record and play sound as well as offer a variety of effects controlled by physical inputs. It’s all wrapped up in a slick 3D printed case, and while it’s a fantastic reference design, it looks like a fun toy in its own right.

At Last, A Gameboy Advance With Decent Audio

Many pieces of consumer electronics are build down to a price, and the corners cut show up in their performance. The Gameboy Advance from Nintendo is no exception: its audio is a PWM stream that sounds awful through the included amplifier. [Cajun Panda] has a fix though, in the form of a replacement audio chain.

It takes the form of a PCB that hooks into the pads of the removed GBA audio chip, and provides a much cleaner audio path with filtering and EQ and a class D audio amplifier. In addition there’s an audio codec and an ESP32 for Bluetooth connectivity, enabled by a long press of a GBA button and configured via a web interface on the ESP. Best of all there is no case modification, this is designed to remain as stock as possible.

Everything can be found in a GitHub repository should you wish to make your own, so if you want to bring your GBA audio up to scratch you know where to go. If you want to make it even better don’t forget, you can always upgrade the screen.

Adobe wants Firefly to handle the entire soundtrack for your videos

Adobe Firefly has spent the past few years learning to make images and video. Now Adobe wants it handling the soundtrack too. Generate Music, Generate Speech, and Generate Sound Effects are now generally available in Firefly, giving creators tools for producing music, narration, and custom effects without leaving Adobe’s AI workspace. Adobe says Generate Music […]

Teardown Shows Low-Fi Microphone is Surprisingly Sophisticated

The Ting FX EP-2350 by Teenage Engineering is a standalone microphone with a few extras, including samples and built-in effect presets that can be modified by the user. It also has a distinctive design, and [Sam Holland] does an in-depth teardown that offers some insights that are worth keeping in one’s back pocket. The large, side-mounted lever in particular is an interesting bit, but more about that in a moment.

Inside the device is a single PCB, which has a cutout in the middle for a pair of AAA cells. A Raspberry Pi 2350 drives the device’s functions, supported by various components which [Sam] identifies, although he mostly looks at everything from the perspective of a mechanical engineer as he critiques the design. It’s a clean-looking, intentionally low-fi design thatΒ belies how complex the device really is.

The multi-function, chunky, spring-loaded side lever is of particular interest. It has three sensors: two switches and a potentiometer. One switch detects when the lever is at rest, or depressed by any amount at all. The potentiometer mates with the pivot point of the lever, allowing the device to directly sense how far the lever is pushed. The last switch triggers when the lever is pushed all the way in. Together, it forms an intuitive input that combines powering on (the device wakes up from sleep mode as soon as the lever is pressed) with the ability to adjust effects in proportion with how far the lever is pressed, while also bottoming out with a distinct clickΒ that itself acts as an input signal.

One other interesting bit is the light pipes that carry light from multiple indicator LEDs to the outside of the device. A textured surface acts as a diffuser and helps the lit surface look smooth, while a coating of silver paint prevents light bleed and (probably) maximizes light transmission through the plastic. Hot glue makes a pretty good light pipe material but if DIY light pipes end up in your next project, sanding the exit surface and giving the rest a coating of silver paint just might be worth a shot.

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