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Goodbye to Millions of Players: World Of Warcraft Going Offline in China

Goodbye to Millions of Players: World Of Warcraft Going Offline in China

Today is the end of an era for Warcraft fans in China. After a 14-year partnership between developer Blizzard and publisher NetEase, a record-breaking $69 billion takeover deal by Microsoft will bring the two to an inevitable parting of ways.

The game, first released in North America in 2004, was given permission to launch in the Chinese gaming market in 2005, with servers managed by NetEase since 2008.Β 

This means an emotional goodbye to Warcraft, which has an estimated three million players in China, and popular titles like Overwatch, Hearthstone, and Starcraft. It's a significant loss for gamers in the region and a testament to the strength of Blizzard's titles.

Simon Zhu, President of Global Investment at NetEase, recently made a damning statement about the companies' break-up, claiming he had devoted "10,000 hours" playing Blizzard's games.

In a post on LinkedIn, he wrote, "One day, when what has happened behind the scene could be told, developers and gamers will have a whole new level of understanding of how much damage a jerk can make."

After rejecting Blizzard's proposal to extend their agreement by six months, NetEase accused the company of wanting a divorce but still wanting to remain attached. A source close to Blizzard told Reuters news agency that the dispute was about NetEase wanting structural changes that would affect their control over their intellectual property.Β 

NetEase insists that "any usage and licensing of Blizzard's IP were done in accordance with contract terms and with Blizzard's consent and approval" throughout the 14-year agreement.

The Golden Joysticks Awards 2022 Winners Are….

The Golden Joysticks Awards 2022 Winners Are….

The Golden Joysticks Awards are one of the biggest and most prestigious gaming awards in the world. And, this is the 40th one, if you are into gaming, then chances are you will want to know who won this year. So, let's take a look.
  • Best Storytelling - Horizon Forbidden West
  • Still Playing Award - Genshin Impact
  • Best Visual Design - Elden Ring
  • Studio of the Year - FromSoftware
  • Best Game Expansion - Cuphead: The Delicious Last Course
  • Best Early Access Launch - Slime Rancher 2
  • Best Indie Game - Cult of the Lamb
  • Best Multiplayer Game - Elden Ring
  • Best Audio - Metal: Hellsinger
  • Best Game Trailer - Goat Simulator 3 Announcement Trailer
  • Best Game Community - Final Fantasy 14
  • Best Gaming Hardware - Steam Deck
  • Breakthrough Award - Vampire Survivors
  • Critics' Choice Award - Elden Ring
  • Best Performer - Manon Gage (Marissa Marcel, Immortality)
  • Nintendo Game of the Year - Pokemon Legends Arceus
  • PC Game of the Year - Return to Monkey Island
  • PlayStation Game of the Year - Stray
  • Xbox Game of the Year - Grounded
  • Most Wanted Game - Legend of Zelda: Tears of the Kingdom
  • Ultimate Game of the Year - Elden Ring

"Control 2" Is Officially Happening

Control 2 Is Officially Happening

Remedy Entertainment has announced that they are making a sequel to the award-winning game "Control". The game is currently in the concept stage of development, and it will be built on Remedy's own Northlight Engine.

According to the newly signed agreement with 505 Games, Remedy will self-publish the PC version of the game, and 505 Games will publish the console versions. And, the revenue generated will be split evenly.

Rami and Raffi Galante, co-CEOs of 505 Games said in a statement that "We are excited to deepen our cooperation with Remedy and continue the success story of Control together. Since its launch in 2019, Control has sold over 3 million copies,"

"Control is the biggest investment 505 Games has ever made, so it has a special place in our hearts. We are grateful to the whole player community that has made Control such a long-lasting and loved game, and are even more excited to bring out Control 2," they added.

Control garnered over 20 "Game of the Year" accolades, including IGN's 2019 Game of the Year, and was nominated for 11 BAFTA Games Awards.

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