Sonyβs new PS5 Prism Collection gives a beautiful retro makeover to your console and controller


We arenβt sure what [Lazy_Duck] is doing with video games, but it must require a lot of controllers. Dismayed at the cost and complexity of commercial gamepads, they started soldering and 3D printing to get a cheaper basic controller.
The emphasis is on throwing things together, so thereβs no dedicated PCB. Just a protoboard with an RP2040-Zero, a joystick, a few buttons, and a microswitch. A 3D-printed case rounds out the project.
On the printing side, the device uses heat-set threaded inserts, which should make for a very sturdy build. For software, the GP2040-CE firmware handles everything, acting like a controller and managing configuration via a web page.
Even if you donβt want a cheap gamepad, you could apply the principles and software used here to create any kind of gamepad you want. The firmware makes good use of the dual-core RP2040. It also offers a lot you could add to your version of the cheap controller, like OLED displays, RGB LEDs, and more.
Of course, you could also get fancy with the 3D printing side, too. For example, a resin printer makes nice button caps.
Flying and driving simulators can go as far as money will take you, and at some point it might end up being cheaper to buy a plane or race car than to keep adding capabilities to some of the sim rigs weβve seen. But it can also be a fairly affordable hobby as well, with entry-level components being within reach for many. The price can drop precipitously from there too, provided some parts can be sourced and a 3D printer is made available, and [Jason] is demonstrating one of the lowest-cost H-shifters weβve seen which only uses two parts at its core.
The two components only cover the electronics for the build, but this gets almost everything needed for the shifter squared away. A joystick like those found inside many game controllers is paired with an Arduino Pro Micro, with a very straightforward wiring configuration between them. These components are paired with a prototype 3D printed case and shift knob which provides the H pattern of choice. From there itβs as simple as uploading some readily-available firmware, which [Jason] also demonstrates, and which has many options for various configurations of shifters.
Although this was just a prototype, it shows was just a few off-the-shelf components and a 3D printer can provide to an affordable driving sim setup. Even then a 3D printer is not always necessary, like this three-pedal setup using extruded aluminum frame as a base. From there, all kinds of other features can be added like force feedback on the steering wheel.